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Video Chat With Wired.com's David Kravets more similar news »
Threat Level's David Kravets will be on justin.tv at 11 a.m. PST Wednesday discussing the Recording Industry Association of America's five-year litigation campaign. Kravets will discuss the conflicting judicial rulings about what level of proof is required for the RIAA to prevail in a file sharing case to alerting readers that damages are as high as $150,000 per copyrighted music track.
Tue Nov 18, 2008 more from this source»»
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Jury Selection Begins in MySpace Suicide Trial more similar news »
Jury selection began Tuesday in the trial of Lori Drew, a Missouri woman accused of making unauthorized use of MySpace to cause emotional harm to a 13-year-old girl, who committed suicide. Experts say the government's novel use of federal anti-hacking law to target Drew could have dark implications for the internet if it succeeds.
Tue Nov 18, 2008 more from this source»»
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Seven (More) Gadgets Killed by the Cellphone more similar news »
Yesterday's list of Five Gadgets That Were Killed by the Cellphone proved rather popular. It also provoked a lot of response and some suggestions for yet more victims of the cellphone's relentless growth. Here are few of the things we didn't include, yet have certainly been clobbered by the gadget widow-maker that is the mobile phone.
Tue Nov 18, 2008 more from this source»»
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Expert to Obama: Time to Reboot Cyber Security more similar news »
With everything from businesses to the military dependent on computer networks, the Obama White House needs a coherent strategy for coping with cyberattacks. The third installment of the Danger Room Debriefs series on security issues facing the new administration features John Arquilla, professor of defense strategies at the U.S. Naval Postgraduate School.
Tue Nov 18, 2008 more from this source»»
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Nov. 18, 1883: Railroad Time Goes Coast to Coast more similar news »
1883: U.S. and Canadian railways adopt five standardized time zones to replace the multiplicity of local times in communities across the continent. Everyone would soon be operating on "railroad time."
Noon on a well-made, properly paced sundial is whenever the sun is highest right there. The advent of mechanical timekeeping in the Middle Ages didn't change that. Noon in your town was whenever the sun was highest right there. If that meant that noon in a town a hundred miles away might be a few minutes ahead or behind your local noon, big deal. You couldn't get there fast enough for it to matter.
The railroad changed that, starting in the early 19th century. The horse had been the fastest way to move people and goods from one place to another since the species was domesticated, as early as 4000 B.C. The six-millennium reign ended quickly as networks of rails spread across North America and Europe at mid-century.
But timekeeping was still medieval. Local jewelers synchronized their customers' watches to local solar noon. In a small town with one jeweler, everyone might use the same time settings. In a large city, the many jewelers' various observations might diverge by several minutes. Some places achieved citywide synchronization by dropping a time ball on a highly visible tower at noon every day. (It worked better than ringing a bell. You might hear a great bell two or three miles away, but that would be 10 or 15 seconds after it was struck.)
Thousands of municipalities each worked to their local times. The Chicago Tribune, for instance, showed 27 local times in Michigan, 38 in Wisconsin, 27 in Illinois and 23 in Indiana. Railroad timetables used about a hundred different standards. A single railroad that traveled east to west would use multiple noons: The Union Pacific, for example, had six different settings in what are today the Central and Mountain zones. The Union Station that served multiple railroads in a big city might have five or six different clocks, one for each railroad in the station, each running on is own time.
As new technology let railroad trains go even faster, the need for a better system was increasingly evident. The multiplicity of local time settings also created complexity and confusion for operators and users of the telegraph (whose lines usually followed the rails) and the newfangled telephone.
England, Scotland and Wales standardized to Greenwich Mean Time on Dec. 6, 1848, after two decades of urging by Sir John Herschel. In the United States, Charles F.Dowd, principal of Temple Grove Ladies' Seminary at Saratoga Springs, New York, pushed the case in 1869 for four time zones, each the width of 15 degrees of longitude. Professor Benjamin Pierce of Harvard picked up the cudgels in the 1870s.
The cause was also championed by William F. Allen, secretary of the General Time Convention, the group the railways had formed to coordinate their schedules. (That group evolved into Association of American Railroads.)
The railroads finally agreed to General Time Convention on Oct. 11, 1883. They adopted five time zones: Intercolonial Time (now known as Atlantic Time in eastern Canada) and the Eastern, Central, Mountain and Pacific time zones. The U.S. zones were based on solar noon at 75, 90, 105 and 120 degrees west of Greenwich.
When the new system took effect at noon on Nov. 18, conductors all over the United States and Canada resynchronized their watches from their individual railroads' times to the new standard times. Some folks objected, thinking they were being robbed of minutes, just as people felt robbed of days when the calendar shifted from Julian to Gregorian in previous centuries.
But businesses followed the lead of the railroads, and people showed up for work when employers said they needed to, and customers visited stores when shopkeepers said they were open. And people arrived at the railroad station to catch trains that ran on the same time settings as the watches in their pockets and the clocks on the sidewalks.
So convenient was the system of time zones that it thrived entirely on the say-so of the railroads for 35 years. Congress did not enact Standard Time until March 19, 1918, when it also initiated Daylight Saving Time as an efficiency measure during World War I.
Source: FREMO (Friendship Association of European Model Railroaders)
Tue Nov 18, 2008 more from this source»»
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Barcode Your Clothes to Get Web Traffic more similar news »
Don't talk to strangers — scan them instead. That's the idea behind the so-called ShotCodes on clothing by W-41, a Netherlands-based online apparel company. If you spot one of these unique logos in the wild (bar, club, methadone clinic, DMV), you surreptitiously snap a photo of it with your phonecam and a tiny app directs you to the wearer's LinkedIn, Facebook, or MySpace profile. You can then decide whether a "Hello" is in order. To get in on the action, simply visit W-41.com, download a free mobile app, select a ShotCode, and purchase gear from the online store ($50 to $57 a pop). Owners can connect their symbol to any Web site. Beats having to dust off lines like "If you were a phaser, you'd be set on 'stunning.'"*
*Other pickup line options: "Later, when my Facebook page asks me what I'm doing, can I write 'You'?" "You're as curvy as a toroid." "If I said you had top-specced hardware, would you interface with me?"
Tue Nov 18, 2008 more from this source»»
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The Madness of King Jerry Yang more similar news »
Jerry Yang has always been viewed as one of the great visionaries in Silicon Valley. Thirteen years ago he started a company with a funny name that changed the world, became a billionaire, and always seemed smart enough to leave the actual running of the place to someone else -- until one day a little more than a year ago he utterly lost his way.
Tue Nov 18, 2008 more from this source»»
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CSI Kitchen Table — The Latest Home Test Kits more similar news »
Home test kits used to be for things like finding out if you're pregnant or checking the hot tub's chlorine level. Now over-the-counter chemical tests can tell you if your spouse is cheating or if your new home ever doubled as a meth lab. Yes, science now makes house calls.
The Kit (left) Tests for STDs
Some ailments are too embarrassing for the family doc. This kit, part of the CDC's Infertility Prevention Project, lets you swab your privates in private. Send in the sample and a lab runs free tests for chlamydia, gonorrhea, and trichomoniasis.
CheckMate Tests for Infidelity
Riskay may rap about smelling her man's member to sniff out a cheater. You may prefer to use CheckMate. Rub the blotting paper in the suspect's underpants, then dip it in the included chemicals — if the pad turns purple, they've got some explaining to do.
Lead Test Kit Tests for Lead
You never know what shortcuts were taken to make your tyke's Hannah Montana doll. Unless, of course, you swab the toy with indicator solution. If the solution on the swab or on the toy turns yellow, brown, or black, you've got lead.
MethChek 50 Tests for Meth Residue
Foreclosures are a great chance to score a house on the cheap. But how do you know that three-bedroom ranch wasn't once a suburban meth lab? By swabbing the walls with this immunoassay kit, of course!
Mon Nov 17, 2008 more from this source»»
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Harvard Law Prof Takes on RIAA in Music Copyright Fight more similar news »
Harvard Law School professor Charles Nesson has launched a constitutional assault against a federal copyright law at the heart of the industry's aggressive strategy, which has wrung payments from thousands of song-swappers since 2003. Neeson has come to the defense of a Boston University graduate student targeted in one of the music industry's lawsuits. By taking on the case, Nesson hopes to challenge the basis for the suit, and all others like it.
Mon Nov 17, 2008 more from this source»»
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Wired.com Photo Contest: Heat more similar news »
This photo contest, Heat, is inspired by San Francisco's unexpected November heat wave. And since fall hasn't been shining so brightly on other cities, we figure the rest of the country could use some heating up as well.
As a special treat, Canon is sponsoring this photo contest. Enter to win a Canon PowerShot SD1100 IS.
Use the Reddit widget below to submit your best Heat photo and vote for your favorite among the other submissions. The 10 highest-ranked photos will appear in a gallery on the Wired.com homepage. Show us sweaty glasses of ice water, oasis mirages in the middle of a baking desert, and flaming foundries filled with molten metal. Make us sweat on the doorstep of winter as we face the months of rain and snow ahead.
The photo must be your own, and by submitting it you are giving us permission to use it on Wired.com and in Wired magazine. Please submit images that are relatively large, the ideal size being 800 to 1200 pixels or larger on the longest side. Please include a description of your photo, which may include exposure information, equipment used, etc.
We don't host the photos, so you'll have to upload it somewhere else and submit a link to it. If you're using Flickr, Picasa or another photo-sharing site to host your image, please provide a link to the image directly and not just to the photo page where it's displayed. Using an online photo service that requires that you log in will not work. If your photo doesn't show up, it's because the URL you have entered is incorrect. Check it and make sure it ends with the image file name (XXXXXX.jpg).
Please bookmark this page and check back periodically over the next two weeks to vote on new submissions!
Also, check out the winner's galleries from our previous contests:
Fall,
Holga, Red, Self-Portrait, Night, Macro, Transportation, and Black and White.
Vote on heat photos submitted by other readers.
Show entries that are: hot | new | top-rated. Submit your heat photo.
Submit your heat photo.
(No more than one every 30 minutes. No HTML allowed.)
Back to top
Mon Nov 17, 2008 more from this source»»
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Top 10 Wired.com Music Photos, Decided by You more similar news »
: Conveying the excitement people feel about music in a still image can be like describing sight to the blind. The 10 reader-elected finalists of our music photo contest may not make you hear music, but they expertly capture a musical moment. Blair takes home the gold with his photo "The Horn Player" at left. Click through the gallery to see the contestants who were nipping at his heels.
Since we had so many great photos that we thought should've received more votes, and because we love to anger readers with our selections, we've also compiled a Wired.com Editor's Choice Music Photo Gallery.
Our next twice-monthly photo contest is Heat. It's cold outside this winter and we need to warm our feet by your photographic fire. Check out the contest page for more information.
Left:
The Horn Player
Submitted by Blair
Photographer's comment:
"Covent Garden, London.”
: DreadHead
Submitted by Amaiia
Photographer's comment:
"Guitarist of the famous French ska band Fizcus live @ Seasplash Festival, Croatia."
: Jeff Locke
Submitted by Christie Hemm
Photographer's comment:
”He's good.”
: Fizcus
Submitted by Podi
Photographer's comment:
"French ska band Fizcus on concert
"13/1 sec, f/3.5, flash on, second curtain"
: The Underbelly
Submitted by Elizabeth Kovach
Photographer's comment:
"Messing around with the organ."
: On the Outside
Submitted by Ross Gilmore
Photographer's comment:
"Old busker plays his banjo, against a 14-foot-high security fence, at an outdoor rock concert."
: Tickling Ivory
Submitted by Bob
Photographer's comment:
"Hands playing piano."
: My Stepfather's Piano
Submitted by Tin Man
Photographer's comment:
"I'm no photographer, I'm a musician, and this is my art. My stepfather left me this piano when he died in 1998, and I use it to compose. Its sound is not great by traditional standards, but to me it is wonderful.”
: Tandoori Tunes
Submitted by Joakim Lloyd Raboff
Photographer's comment:
”A musician sat down and played a tune while I tried to listen to a podcast on the beach in Goa, India."
: Yaya
Submitted by amaiia
Photographer's comment:
"Jadranka Bastajic Yaya, lead singer of Croatian band Jinx.
"Canon EOS 350d, f/4.0, 1/200, 50mm"
Mon Nov 17, 2008 more from this source»»
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Top 10 Wired.com Music Photos, Decided by Us more similar news »
: Though Wired.com readers selected 10 excellent photos in our music photo contest, we here at the photo department like to fight for the underdog. Here are our 10 favorite submissions that we think deserved more attention.
Our next twice-monthly photo contest is Heat. It's cold outside this winter, and we need to warm our feet by your photographic fire. Check out the contest page for more information.
Left:
Arcade Fire Encore
Submitted by Ryan Muir
Photographer's comment:
"The Arcade Fire set up their in-crowd encore right in front of my face. Spotlights shining on them from a distance thousands of people scattered around thinking the show was over. Took me by surprise as much as anybody else.... This was pretty much the most memorable concert-going experience of my life. So glad to have had my camera.”
: Gospel Groove
Submitted by Anonymous
Photographer's comment:
"A group of young South Africans perform a special gospel set for me and a group of visitors to their school in the Cape Flats."
: 1898 Piano
Submitted by Dan Snyder
Photographer's comment:
"In my backyard."
: Stephen Malkmus of Pavement Houston, 1999
Submitted by Scot Ferguson
Photographer's comment:
"Stephen Malkmus of Pavement Houston, 1999, their last tour."
: Adding to the Noise
Submitted by throughHislens
Photographer's comment:
"Music means a lot to me, so that's why it was saddening to see this on the ground. But, you can see this transition in music, in that the different mediums that make it up are slowly transitioning into something that was not available at the start. Bittersweet.”
: Barefoot Rock
Submitted by Casey Moore
Photographer's comment:
"Land of Talk SXSW 2008."
: Bunny Surf
Submitted by M. Young
Photographer's comment:
"Taken at the Vans Warped Tour, Mansfield, Massachusetts, August 2008."
: Achtung Accordion!
Submitted by Fritz Speilemann
Photographer's comment:
"Although far from my favorite instrument, this young dude played his instrument like a god!”
: Drum
Submitted by Casey Cramer
Photographer's comment:
"Drum in empty prayer room in Hunder Gompa, Nubra Valley, Ladakh, India"
: One-Man Band
Submitted by Elias
Photographer's comment:
"Took this photo in Bath, England. This man was playing on the sidewalk, with both a violin and a guitar simultaneously. He had hooked up the guitar to a foot pedal that played certain notes as he turned the crank."
Mon Nov 17, 2008 more from this source»»
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Nov. 17, 1749: Father of Modern Canning Born more similar news »
1749: Nicolas Appert is born. He will invent the modern food-canning process while trying to help Napoleon conquer Europe.
By 1795, France was in an expansionist mood and quarreling with its neighbors. As the army and navy found themselves increasingly embroiled in foreign entanglements, the realization that an army travels on its stomach began forcefully hitting home. Looking for a way to efficiently provision its troops in the field, the revolutionary government offered a prize of 12,000 francs to whoever could devise a way of doing just that.
Nicolas Appert, an experienced chef living on the outskirts of Paris, took up the challenge. More than a decade later, he had the solution.
Through experimentation, Appert eventually concluded that the best method of preservation was to heat the food to the boiling point of water, then seal it in airtight glass jars.
Appert's principles were tested successfully by the French navy, which found that everything from meat to vegetables to milk could be preserved at sea using his method.
Napoleon was running things by now and immediately recognized the benefit to his far-flung armies. He was so grateful to have the problem of victualing solved that in 1810 he had the revolutionary government's Directory award Appert the 12,000 francs.
Appert took the money and opened the world's first cannery. The cannery was destroyed in 1814 as Napoleon's world came crashing down.
A few years later, Englishman Peter Durand refined the process even more by switching from glass to the tin containers we associate with modern canning.
Fortunately for Appert, Napoleon did not retain his services as chef on his ill-fated invasion of Russia, and so lived on until 1841, dying at 91.
Source: Various
Mon Nov 17, 2008 more from this source»»
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James Bond Gets Hip to Alt Fuels more similar news »
James Bond spends a fair amount of time in Quantum of Solace behind the wheel of a sexy Aston Martin DBS, which continues a fine tradition. But he tempers his gas-guzzling ways by getting behind the wheel of a hydrogen fuel cell Ford Edge, and FoMoCo's fuel-sipping Ka makes a cameo as well, and it's great to see eco-friendly cars getting screen time in a blockbuster film.
Mon Nov 17, 2008 more from this source»»
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Games Without Frontiers: Victory in Vomit — The Sickening Secret of 'Mirror's Edge' more similar news »
Mirror's Edge
Screenshot courtesy Electronic Arts
By now you have probably heard the warning: Playing Mirror's Edge will make you vomit.
The hot new videogame is a sort of "first-person runner": You're a courier who travels across the rooftops of a locked-down, police-state city, delivering black-market messages by using acrobatic feats of parkour. You're constantly leaping over gaps 40 stories in the air, tightrope-walking along suspended pipes and vaulting up walls like a ninja.
It doesn't do justice to call the action in Mirror's Edge "intense": It quivers, like a hummingbird, and your first-person view is constantly whipsawing like a paranoid cameraman hunting for the best shot.
Only 15 minutes into the game, my mouth began overproducing saliva, and I had to pause the action for a few seconds to avoid carsickness. I would feel like a total lamer, but apparently even the Penny Arcade guys wrestled with nausea.
Still, it made me wonder: What makes Mirror's Edge so different? Sure, the action is swoopy and vertiginous, just as it is in many other games. But I've played plenty of first-person shooters that required me to navigate ridiculous, zero-G boss lairs that were suspended over improbable heights, and none of those ever made me feel nauseated.
Why does this game get its hooks into my brain so effectively? Why does it feel so much more visceral?
I think it's because Mirror's Edge is the first game to hack your proprioception.
That's a fancy word for your body's sense of its own physicality — its "map" of itself. Proprioception is how you know where your various body parts are — and what they're doing — even when you're not looking at them. It's why you can pass a baseball from one hand to another behind your back; it's how you can climb stairs without looking down at your feet.
Most first-person shooters do not create any sense of proprioception. You may be looking out the eyes of your character, but you don't have a good sense of the dimensions of the rest of your virtual body — the size and stride of your legs, the radius of your arms. At most, you can see your arms carrying your rifle out in front of you. But otherwise, the designers treat your body as if it were just a big, refrigerator-size box.
Worse, in most games your virtual body cannot do even the most simple things that it ought to be able to do. Every time I'm playing a first-person shooter, I'll inevitably try to jump or walk up onto an object — a ledge, a curb, a railing along a wall — and discover that I can't. The designers decided they didn't need to worry about those subtle physics, and the resulting limitation completely breaks the illusion that I'm in that virtual body.
Mirror's Edge, in contrast, does something very subtle, but very radical. It lets you see other parts of your body in motion.
When you run, you see your hands pumping up and down in front of you. When you jump, your feet briefly jut up into eyeshot — precisely as they do when you're vaulting over a hurdle in real life. And when you tuck down into a somersault, you're looking at your thighs as the world spins around you.
What's more, the Mirror's Edge world feels tactile and graspable. Because the game is designed around the concept of parkour, or moving through obstacles, most times when you see something that looks like you could jump on it, you can. The gameplay requires it.
The upshot is that these small, subtle visual cues have one big and potent side effect: They trigger your sense of proprioception. It's why you feel so much more "inside" the avatar here than in any other first-person game. And it explains, I think, why Mirror's Edge is so curiously likely to produce motion sickness. The game is not merely graphically realistic; it's neurologically realistic.
Indeed, the sense of physicality is so vivid that, for me anyway, the most exhilarating part of the game wasn't the obvious stuff, like leaping from rooftop to rooftop. No, I mostly got a blast from the mere act of running around. I've never played a game that conveyed so beautifully the athletically kinetic joys of sprinting — of jetting down alleyways, racing along rooftops and taking corners like an Olympian. It's an interesting lesson of game physics: When you feel like you're truly inside your character, speed suddenly means something.
The opposite is also true. Without a sense of physicality, speed feels lifeless. In Halo, you're playing as the cyborgically enhanced Master Chief, so your top speed at an open run is — according to Halo nerd canon — 30 mph or something. But it doesn't feel very fast at all, because your avatar doesn't appear to be actually exerting himself. When you run, your body bobs along not much differently from how it moves when you're walking, except the scenery goes by more quickly.
The combat in Mirror's Edge felt more believable than doing battle in Halo, too. When the cops were shooting bullets at me and I was frantically racing to escape, I kept thinking: "Damn, I'm going so fast I might just escape!" In most first-person games, I usually wonder the opposite: How are these guys not hitting me? So the brilliant physicality of Mirror's Edge isn't just a boon to the game's physics. It also makes the narrative and drama more plausible.
So yes, by all means, I'll keep on playing Mirror's Edge, even though it occasionally makes me want to vomit. In the past, I've often wanted to wretch because a game is so bad — but I've never felt sick because it was so good.
- - -
Clive Thompson is a contributing writer for The New York Times Magazine and a regular contributor to Wired and New York magazines. Look for more of Clive's observations on his blog, collision detection.
Sun Nov 16, 2008 more from this source»»
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Gallery: The 10 Coolest James Bond Cars Ever more similar news »
: Sweet cars and amazing, if improbable, car chases have been essential elements of James Bond movies since the series began in 1962. The tradition continues in Quantum of Solace, which finds our favorite superspy behind the wheel of a hot Aston Martin DBS and in a nod to these eco-conscious times a Ford Edge that runs on hydrogen (in the film, if not in real life). But it takes more than a fuel cell to make the list of the 10 coolest Bond cars ever.
Left:
Aston Martin DB5
The quintessential Bond car appeared in Goldfinger, and it is both the most famous Bond car and one of the most iconic vehicles in the history of film. In addition to gorgeous lines and stunning speed, Bond's DB5 featured machine guns, a bulletproof shield, radar and that ber-cool ejector seat that could villains flying at the push of a button.
: This one's tricky because Bentley never produced a car called the Mark IV. Ian Fleming made that up. Bond drove a 1933 Bentley convertible with an Amherst-Villiers supercharger in the novel Casino Royale. Various Bentleys have appeared in Bond films, including From Russia With Love, in which our hero seduces Miss Sylvia Trench behind the wheel of a 1930 Bentley Derby similar to the one in this photo by Flicker user starpitti.
: The Lotus Esprit from The Spy Who Loved Me is almost as famous as the DB5, if only because it could turn into a submarine at the flick of a switch. The car featured surface-to-air missiles, torpedoes and depth charges, all of which we find amazing given the shaky reliability of the electrical systems in British cars.
: Strictly speaking, this wasn't Bond's car. It was driven by his assistant, Aki, in You Only Live Twice. But it makes the list because it was chock-full of cool gadgets — including a television, a cordless phone and a voice-activated stereo – that are commonplace today but the stuff of science fiction in 1967. Toyota built a GT without a roof because Sean Connery was too tall for the coupe.
: Aston Martin returned to Bond's fleet in 2002 after the spy's brief dalliance with BMW in the late 1990s. The Vanquish that appeared in Die Another Day came with an ejector seat and a cloaking device that rendered the car invisible. We prefer the more muscular and understated DBS in Casino Royale because it's a better match for Daniel Craig's darker, more brooding Bond.
: Yes, Bond drove a Mustang, albeit briefly, in Diamonds are Forever, and he looked almost as cool as Steve McQueen did driving his 'stang in Bullitt. Connery took the Mach 1 on a wild ride through Vegas, getting up on two wheels to squeeze through an alley. The film editors weren't so skilled: The car is shown entering the alley on one set of wheels and emerging on the other.
: Pierce Brosnan drove the convertible Beemer in The World Is Not Enough, but it was a BMW in name only. The Z8 was still a prototype when filming started, so the film featured a Cobra kit car wearing BMW skin. We're still not sure where Q found room for the surface-to-air missiles, let alone the six cup holders, but now we know where they put the movie camera. : Bond stole this car from a dealership showroom to make an escape in The Man With the Golden Gun, making a spectacular corkscrew jump over a canal to elude his pursuers. The stunt was planned with help from a supercomputer at Cornell University, and it is the only time in history an AMC Hornet has ever looked cool. : This Whyte Industries jobby appeared in Diamonds Are Forever. It's a moon buggy. 'Nuff said. : Another Bond car that wasn't what it appeared to be. The 2CV couldn't outrun its own belching plume of exhaust, so the car in For Your Eyes Only was tricked out with a hotter engine, a modified transmission and a reworked frame. It still had trouble outrunning the humble Peugeots – Peugeots — pursuing it, so Bond had to resort to skilled driving and good luck to make his escape.
Sat Nov 15, 2008 more from this source»»
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